Thursday, January 22, 2009

They're Looney, alright

Hoo-hah! More games beaten for 50 by 4-19! Today it's Looney Tunes: Acme Arsenal. The Looney Tunes are kinda like anything with Mario or Ninja Turtles. I just need it. Even if it's lame. Which, sometimes it is.

Looney Tunes: Acme Arsenal is a platformer starring your favorite Looney Tunes characters. You can play as Bugs, Daffy, and many others. In the game, Dr. Frankenbeans has gone back in time to erase the Looney Tunes' ancestors. It's your job to go back and keep Tut Bugs, King Daffy, and Colonel Foghorn from being destroyed.

First, let's start with the good things. The voice acting is mostly really good. While it's not Mel Blanc, it's not too bad. Plus, there are some fully animated cut scenes in between some of the levels. They too, are mostly well done. Much of the classic Looney Tunes humor is intact. Also, there are some cool weapons, like a grenade launcher and flamethrower. And then there are really cool weapons, like a sawblade gun, a giant punching boxing glove, and a cream pie launcher. Awesome.

As far as graphics go, the game actually looks quite good. They're simple, but not crappy. The characters and enemies are animated well and I don't think there was ever any slowdown. Naturally, the characters have a nice and smooth elastic and animated feel. Very good.

Unfortunately, there's not much else that's great. Good, but not great. The levels are nice, but they're nothing over-the-top. Sometimes there are far too many enemies in one place, and some of them are shooting you from a distance, so you can't kill them if you don't have a gun.

But my biggest gripe is with the controls. I'll bet this isn't an issue on other versions of the game. There are certain parts where you have to use a spin move to be able to make it across large gaps. To spin, you have to turn the nunchuk a quarter turn either left or right. But to say that the move is unresponsive would be an understatement. I'd say it works about 1/3rd of the time. That's just stupid. All they had to do was make it so you pushed a button instead of twisting the nunchuk sideways (which is kind of uncomfortable anyways).

Now don't get me wrong. That game has its fun parts. It's just that it feels unfinished. Which is really too bad, because the game would have been much more fun with more polish. For example, when you die, the character says something, but it doesn't even give the character enough time to say it before the level reloads. Also, one of cutscenes is wrong, so you never really get to see what happens to Colonel Forgorn. Again, these are things that should have been fixed before production.

All in all, it's not a terrible game, but it could have been much better. Hopefully someday someone will make a great Looney Tunes game. Maybe they should let Nintendo have a shot at it...

  • Classic Looney Tunes humor
  • Nicely animated cut scenes
  • Merciless and unresponsive motion controls
  • Many glitches
  • Simply feels unfinished
This game has earned a Blatantly Biased:


Rachel said...

I'm sorry it wasn't that great, I guess I'll just have to go buy you a new game now... Hehe jK :) Maybe... But yeah, I'm glad you liked some parts :) We'll have to keep an eye out for other Looney Toon games and see if they get any better :) I love you!

Devin said...

Yeah, I watched Looney Tunes once. It was awesome.